Posts by Sabroe_SMC

1) Message boards : Number crunching : Optimizing the apps (Message 1312)
Posted 11 Dec 2018 by Sabroe_SMC
Post:
First shot on GTX2080ti
<core_client_version>7.14.2</core_client_version>
<![CDATA[
<stderr_txt>
Collatz Conjecture Sieve 1.30 Windows x86_64 for OpenCL
Written by Slicker (Jon Sonntag) of team SETI.USA
Based on the AMD Brook+ kernels by Gipsel of team Planet 3DNow!
Sieve code and OpenCL optimization provided by Sosiris of team BOINC@Taiwan
Collatz Config Settings:
verbose 1 (yes)
kernels/reduction 64
threads 2^8 (256)
lut_size 19 (4194304 bytes)
sieve_size 2^30 (51085096 bytes)
sleep 1
cache_sieve 1 (yes)
reducecpu 0 (no)

Processor Type NVIDIA
Max Dimensions 3
Max Work Items 1024 1024 64
Max Work Groups 1024
Max Kernel Threads 256
Device Vendor NVIDIA Corporation
Name GeForce RTX 2080 Ti
Driver Version 411.70
OpenCL Version OpenCL 1.2 CUDA
Device Vendor NVIDIA Corporation
Name GeForce RTX 2080 Ti
Driver Version 411.70
OpenCL Version OpenCL 1.2 CUDA
actual threads 256
Start 4996999911277200408576
Stop 4996999964053758541824
Best 4996999919991241501031
Highest steps 2055
Total steps 361765435035565
Average steps 576
CPU time 0.796875 seconds
Elapsed time 00:02:00
16:42:22 (14432): called boinc_finish(0)

</stderr_txt>




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